King
Admiral Explorer
Patrician
Emperor
Master Explorer
Merchant Magnate
Master Artisan
Master Builder
Rank Requirements:
Crofter
Find the land you will establish in.
have a starter hut.
Smallholder
have a farm with at least 2 fields.
Master copper or tin metalsmithing.
Yeoman
have a farm with at least 4 fields.
have a tier 0 defence.
Master bronze metalsmithing.
Price: 3 copper coins.
Squire
have a farm with at least 6 fields.
have 2 NPCs with jobs.
have 2 NPC residences.
have a tier 0 defence.
have a tier 0 keep.
have a road to spawn if under 500 blocks away.
Master iron metalsmithing.
Price: 1 bronze coin.
Baron
have a farm with at least 8 fields.
have 5 NPCs with jobs.
have 5 NPC residences.
have a tier 1 defence.
have a tier 1 keep.
have 2 soldiers.
have a banner.
have a road to spawn if under 1000 blocks away.
Master steel and encrusted metalsmithing.
Price: 1 silver coin.
Count
have 2 farms with at least 5 fields each.
have 10 NPCs with jobs.
have 10 NPC residences.
have a tier 2 defence.
have a tier 2 keep.
have 6 soldiers.
have a barracks.
have a banner.
have a road to spawn if under 2000 blocks away.
Master black steel metalsmithing.
Price: 1 gold coin.
Earl
have 3 farms with at least 5 fields each.
have 20 NPCs with jobs.
have 20 NPC residences.
have a tier 2 defence.
have a tier 2 keep.
have 10 soldiers.
have a barracks.
have a banner.
have a road to spawn if under 3500 blocks away.
Master red and blue steel metalsmithing.
Price: 5 gold coins.
Marquis
have 4 farms with at least 5 fields each.
have 30 NPCs with jobs.
have 30 NPC residences.
have a tier 3 defence.
have a tier 3 keep.
have 16 soldiers.
have a barracks.
have a banner.
have a road to spawn if under 5000 blocks away.
Master mithril, adamantium, and vulcanite metalsmithing.
Price: 10 gold coins.
Duke
have 7 farms with at least 5 fields each.
have a kennel (4 dogs).
have 50 NPCs with jobs.
have 50 NPC residences.
have a tier 3 defence.
have a tier 3 keep.
have 24 soldiers.
have 2 barracks.
have a banner.
have a road to spawn if under 7500 blocks away.
Master enderforged, mithium, and eximite metalsmithing.
Price: 30 gold coins.
King
have 10 farms with at least 5 fields each.
have a large kennels (10 dogs).
have 80 NPCs with jobs.
have 80 NPC residences.
have a tier 4 defence.
have a tier 4 keep.
have 32 soldiers.
have 3 barracks.
have a banner.
have a road to spawn if under 10000 blocks away.
Master tartarite, and etherium metalsmithing.
Price: 1 legendary coin.
Serf
town leader need to be at least a squire.
your town needs a population of 2 NPCs.
your town needs a chapel.
Price: 1 copper coin.
Apprentice
town leader need to be at least a baron.
your town needs a population of 5 NPCs.
your town needs a chapel and a market.
Price: 5 copper coins.
Burgher
town leader need to be at least a count.
your town needs a population of 10 NPCs.
your town needs a brewery.
your town needs a church and a market.
Price: 1 silver coin.
Little Bourgeois
town leader need to be at least a count.
your town needs a population of 15 NPCs.
your town needs a brewery.
your town needs a church and a market.
Price: 5 silver coins.
Bourgeois
town leader need to be at least a earl.
your town needs a population of 20 NPCs.
your town needs a brewery.
your town needs a church, a chapel, and a market.
Price: 1 gold coin.
High Bourgeois
town leader need to be at least a earl.
your town needs a population of 25 NPCs.
your town needs a brewery.
your town needs a cathedral, and a market.
Price: 10 gold coins.
Admiral Explorer
town leader need to be at least a marquis.
your town needs a population of 35 NPCs.
your town needs a brewery.
your town needs a cathedral, a chapel, and a market.
your town has a port and at least 3 ships.
Price: 20 gold coins.
Master Explorer
town leader need to be at least a king.
your town needs a population of 80 NPCs.
your town needs a brewery.
your town needs a basilica, a church, and 2 markets.
your town has a port and at least 5 ships.
your town has at least 2 colonies.
Price: 1 legendary coin.
Patrician
town leader need to be at least a marquis.
your town needs a population of 35 NPCs.
your town needs 2 brewerys.
your town needs a cathedral, an arena, and a market.
your town has at least 2 roads to other settlements, over 750 blocks away.
your town has at least 2 warehouses.
Price: 20 gold coins.
Merchant Magnate
town leader need to be at least a king.
your town needs a population of 80 NPCs.
your town needs 2 brewerys.
your town needs a basilica, 2 arenas, and 2 markets.
your town has at least 4 roads to other settlements, over 1000 blocks away.
your town has at least 10 warehouses.
your town has a port and at least 2 ships.
your town has at least 3 trade routes with other kingdoms.
Price: 1 legendary coin.
Master Artisan
town leader need to be at least a king.
your town needs a population of 80 NPCs.
your town needs 4 brewerys.
your town needs a basilica, an arena, a church, and 3 markets.
your town has at least 2 roads to other settlements, over 1000 blocks away.
your town has at least 5 warehouses.
your town has to mass produce and sell 3 products, such as food, weapons, armor, etc.
Price: 1 legendary coin.
Master Builder
town leader need to be at least a king.
your town needs a population of 80 NPCs.
your town needs 2 brewerys.
your town needs a basilica, 2 arenas, a cathedral, and 2 markets.
your town has at least 2 roads to other settlements, over 1000 blocks away.
your town has at least 3 warehouses.
your town has to have a huge monument.
Price: 1 legendary coin.
Structure Descriptions
Treaty on Kingdom Expansion and NPC habitat
The treaty on kingdom expansion and NPC habitat lists all the details about each one of the structures required to rank up the kingdom.